So like in SC1 we saw that some protoss units could not fire unless you had spend some minerals first. (the reaver and the carrier) Does that concept also appear in SC2? And if so which units? Well there is the carrier right?
Yes carriers are there, and you'll pay for each interceptor.. but no other units seems to share that trait. On the single player campaign though, we'll probably see reavers so you'll have those too in case you get a nostalgia attack.. and vultures too, if spider mines count somehow EDIT: Reaver will be on the Protoss campaign probably, but only on the editor for Wings of Liberty... who knows... maybe we'll get a tiny mission where you can be protoss (like a miny sub-plot with zeratul)
Mmmm K, No problem. I just thought it would be one in the sc2 protoss units buillding discussion. I'ma go double check. I dont mind new threads I just didnt want you too get in trouble.