I was just wondering about a few things concerning the AI when playing melee skirmishes. I've read that insane gets a boost to resources collected, but very hard doesn't. I'd have kinda liked very hard to cheat, because I can't beat very hard when mirror zerg vs. zerg. Anyways, do you guys know what bonuses the AI achieves on which difficulty and which tactics it applies on which level? And besides, maybe someone knows a more thoughtful counter to a roach massing hard AI than... massing roaches? -.-