Beta Patch 14 :D

Discussion in 'StarCraft II Beta' started by oneil, Jun 1, 2010.

Beta Patch 14 :D

Discussion in 'StarCraft II Beta' started by oneil, Jun 1, 2010.

  1. oneil

    oneil New Member

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    [​IMG]

    This week's patch is just as much an attempt to fix the disaster that was Patch 13 as it is a balancing act of its own. Now we have a re-increase in the Ultralisk's health as well as some movement in the upgrades and abilities of Zerg units, like a buff in the way that Roach's underground regeneration works.

    They also nerfed the Viking's ground damage which, in our minds, is a bit of a strange change to make when other imbalances exist *cough* Phoenix anti-grav *cough*. No matter, here's the full changelist!

    Patch 14 brings mostly balance changes, with a few bug fixes on the side. Finally a good patch for those waiting for zerg buffs though, as roach got re-buffed and the ultra got a little speed/hp boost.

    Balance changes are getting smaller now, as the game boils down to fine tuning.


    There is no situation report available at this time.

    StarCraft II Beta -- Patch 14 (version 0.16.0.15580)

    Balance Changes


    • PROTOSS
      • Archon

        • [*] Build time decreased from 17 to 12.

    • TERRAN
      • Viking

        • [*]Ground damage decreased from 14 to 12.

    • ZERG
      • Corruptor

        • [*]Corruption energy cost decreased from 100 to 75.
      • Infestor

        • [*]Burrowed move speed increased from 1 to 2.
          [*]Peristalsis upgrade removed.
      • Overlord/Overseer

        • [*]Pneumatized Carapace cost increased from 50/50 to 100/100.
      • Overseer

        • [*]Infested Terran energy cost decreased from 125 to 100.
      • Roach

        • [*]Organic Carapace upgrade removed.
          [*]Tunneling Claws now also increases burrowed regeneration rate from 5 to 10.
      • Ultralisk

        • [*]Anabolic Synthesis upgrade removed.
          [*]Health increased from 450 to 500.
          [*]Speed increased from 2.25 to 2.9531
    Bug Fixes
    • Map Publishing: the default Battle.net host now points to the correct server.
    • Time Expiration notices that were added for testing of the Guest Pass functionality have been removed.
    • Fixed a crash when trying to open an old replay by double-clicking it in Explorer.
    Source: Battle.net
     
    Last edited by a moderator: Jun 1, 2010
  2. oneil

    oneil New Member

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    Just let it run if it seems to have frozen. About looping, I have no idea what you mean - has worked [slowly] everytime for me :\
     
  3. Fenix

    Fenix Moderator

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    Is it just me, or is the Ultralisk move speed an incredibly arbitrary number?

    Other than that, I like the love that Zerg is getting. They've been iffy since last patch (at least in the games that I've watched me brudder play)
     
  4. BloodHawk

    BloodHawk Member

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    You mean because it goes out 4 decimal places? Yes very odd. Blizz must be getting super precise with release approaching.... or drunk.

    What's with the viking nerf? It didn't really do much on the ground before.
     
  5. asdf

    asdf New Member

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    i was expecting a nice round percentage increase, but it's still 31.2%... rather odd.

    but incidentally, it is exactly the same move speed as an un-upgraded zergling.
     
  6. Kaaraa

    Kaaraa Space Junkie

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    Gotta love all of the buffs Zerg are getting; maybe now I won't get my *** kicked so hard when playing as them. However, I'm sad that the Infested Terran ability may never return to its former glory.
     
  7. Lobsterlegs

    Lobsterlegs Guest

  8. bragesjo

    bragesjo New Member

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    I dont get Vikings ground nerf, in groundmode they where only good at killing workers before.
    The other changes looks reasonable.
     
  9. Lobsterlegs

    Lobsterlegs Guest

    If you would read my thread you'd understand why the viking has less damage. -_-
     
  10. Kaaraa

    Kaaraa Space Junkie

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  11. asdf

    asdf New Member

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    i love it how this is now the official thread linked from the front page.
     
  12. Subversion

    Subversion New Member

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    The speed is that way because its derived from a formula.

    It's 2 x 61/64 or something like that. It's the exact speed a zergling runs off creep, without metabolic boost.

    I'm surprised the issues in TvP were not addressed in this patch. Also, 1st patch ever to have a Protoss buff!
     
  13. RushSecond

    RushSecond New Member

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    What issues in TvP?
     
  14. the8thark

    the8thark New Member

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    And it should not be. The other one was posted first.
     
  15. asdf

    asdf New Member

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    i think it's because this one was posted in the proper forum, instead of in SC2 general.