BlizzCast 5 has been released! Not much SC2 information, in fact, hardly any at all. But there is some interesting discussion about the beginning of development for Diablo III, some discussion about the events at WWI (mostly the Diablo III release) and an interview Diablo III Lead Designer Jay Wilson. Monster design and ability design go hand in hand. A lot of the times, creation of a particular monster will incite the need for a new ability or a new kind of capability on the characters and vice versa. A lot of times when we think about what monsters we want to put in the game, we think about, ‘Well what can the player do?' ‘How can we challenge them in a way given what we know about their strengths and weaknesses?' So yeah they go hand-in-hand Enjoy! Source: Blizzard.com
hrm. i was thinking of submitting this as an article, but decided not, for it had no information on SC2, just Diablo 3. and it didnt feel right to make one here.