This is a game idea that im working on Name: (working on title) Type: MOG Units: Swordsman, Archer, Magician, Assassin, Necromancer and the Druid NPC (ally): Skeleton, Soldier, Tutor Nighn, Bone Reaver, and Tree Warrior NPC (enemies): Battle Drone, Training Drone, Enemy Soldier and Ghoul Keys: W, Q, S, E to move A and D to turn and quick keys like L for lightning bolt 1st person fighter Unit Descriptions: Swordsman Weapons: Dagger, Sword, Axe and Hammer Armor: Shield: yes Helmet: yes Breastplate: yes Gloves: yes Leggings: yes Boots: yes The Swordsman has a lot endurance, defense and strength cannot use that many spells and is weak against magic, the Swordsman is a fighter that takes enemies head on with the heavy strength and endurance. Archer Weapons: Dagger, Bow, Crossbow and longbow Armor: Shield: no Helmet: yes Breastplate: no Gloves: yes Leggings: no Boots: yes The Archer has low defense against melee, medium endurance and medium strength can use an assortment of spells, has a medium defense against magic. The Archer mainly assists but can shoot away at enemies at a distends or from above. Magician Weapons: Dagger, Staff, Magic Staff and a wand Armor: Shield: no Helmet: no Breastplate: no Gloves: yes Leggings: no Boots: yes The Magician has low defense against ranged and melee, has strong defense against magic, has low endurance and low strength however can use many spells. The magician is great a assisting and keeping away from opponents. Assassin Weapons: Dagger, double wield Daggers and the Bow Armor: Shield: no Helmet: yes Breastplate: yes Gloves: yes Leggings: yes Boots: yes The assassin can double wield Daggers has medium defense against magic, melee and ranged has a medium amount of spells. The Assassin is dexterous and a master a disguise and keeping unseen. Necromancer Weapons: Dagger, Staff, Magic Staff and a wand Armor: Shield: no Helmet: no Breastplate: no Gloves: yes Leggings: no Boots: yes The Necromancer has low defense against ranged and melee, has strong defense against magic, has low endurance and low strength. The Necromancer focuses on the dead to create undead servants can use an assortment of spells as well. Druid Weapons: Druid Staff Armor: Shield: no Helmet: no Breastplate: no Gloves: no Leggings: no Boots: yes The Druid has low Defense against melee attacks has a strong defense against magic and a medium defense against ranged. The Druid uses nature to fight off his enemies and can turn into animals. Spells: Swordsman LV 1: force jab, shield push and behead Archer LV 1: tri shot, energy arrow, eagle eyes Magician LV 1: fire bolt, ice shards and lightning bolt Assassin LV 1: assassination and unlock Necromancer LV 1: raise skeleton, darkness blast and bone wall Druid LV 1: summon tree nymph, nature blast and raise tree Defenses: Magic Melee Ranged any ideas 1. added colored names
*facepalm* its a good idea, but is this for an actual game idea(like Hotu) or an idea for an RP thing?
sounds like everquest, darkfall, wow, ultima, obvilion, lineage, perfect world, diablo, must i go on? good idea though, very original
You never heard of oblivion!? How about Elder Scroll? if you do know Elder Scroll and don't know Oblivion then....i guess that can happen :>
Back to the subject I have only heard 2 post about it. I have no idea how to make it better, voice your disagreeances and i'll fix them.