new mechanic for consume

Discussion in 'Zerg' started by notjim, Dec 22, 2007.

new mechanic for consume

Discussion in 'Zerg' started by notjim, Dec 22, 2007.

  1. notjim

    notjim New Member

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    i got this idea first in the thread help create a zerg unit:
    http://www.starcraft2forum.org/forums/index.php?topic=4026.0

    this ability would fit the defiler but i think it would be better to have it on a new unit, like the one in the thread.

    basically the unit has the ability to eat enemies, and also has the ability to transform into a flying unit.
    so i thought maybe zerg could have a unit capable of casting consume on either your units or the enemy. when this hungry little bastard is full he could then take a nap in an egg/coccoon and metamorph into a bigger, meaner unit, or use the energy gathered for something else. maybe he could divide in two.

    of course, pouncing on a lone unit and munching him up would be a safe bet, but against 3 or more units hed almost certainly be killed. the tough part of this mechanic would be keeping him fed: you could feed him your own units, or try to feed him the enemies workers, or try to micromanage him in battle and eat ghosts or templar.

    i think the consume ability is about on the level of snipe, and the transform is going to be a little weaker than the archon.

    is this awwesome (y/n)