NEW SPELL IDEA: Corpse Explosion

Discussion in 'Zerg' started by IeatZERGs, Nov 23, 2007.

NEW SPELL IDEA: Corpse Explosion

Discussion in 'Zerg' started by IeatZERGs, Nov 23, 2007.

  1. IeatZERGs

    IeatZERGs New Member

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    Make one of the spellcastors plant a spore within the dead body and let the bodies explode at the enemy speading more spores into newly dead enemies and keep on spreadin until it becomes another virtual epidemic desease like the first one from world of warcraft. >:D HAHAHA
     
  2. darkone

    darkone Moderator

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    yeah...no, way to overpowered
     
  3. IeatZERGs

    IeatZERGs New Member

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    It was a joke! Here's the real idea. let the spores spread but with less chance of exploding and more less chance of dealing big damage by each spread. Also, the spores will die if they can't find corpses in 5 seconds.
     
  4. darkone

    darkone Moderator

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    thats still very powerful it should cost the caster its life
     
  5. IeatZERGs

    IeatZERGs New Member

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    yeah, this spell should only work when the castor is killed by enemy fire, NOT by Consume. I swear, I hate that spell. Defilers can cast like 6 dark swarms with few zerglings consumed, destorying my goliaths... Brings back bad memories... :upset:
     
  6. darkone

    darkone Moderator

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    i hope you mean defilers cause if your playing someone who uses consume and dark swarm with a devourer then that person is hacking something crazy
     
  7. Imagine.

    Imagine. New Member

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    Blizzard can easily adapt this to StarCraft, however the Zerg do not deal with the dead and they sure as hell do not like stealing Necromancer spells and abilities.
     
  8. Overling

    Overling New Member

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  9. DarkTemplol

    DarkTemplol New Member

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    I don't like this idea. Starcraft should be unique, and not using other games spells. We can come up with much better ideas.
     
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  11. Hunter

    Hunter New Member

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    I don't think this would fit SC. At least, give it an other name, cause this is really like the necromancer ability. I like diablo, but I don't want to think of it while I am playing SC. And this spreading is too powerful, No way to survive with a huge army.
     
  12. Pix

    Pix New Member

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    They aint Necromancers o_O
    Plus, bodies don't stay around for ever... I think the amount of time was going to be determined by the graphics settings. You should have this as a purely artistic finish, it doesn't suit SC to raise things from the dead - that's more Warcraft's style.
    ~Pix~
     
  13. kingsky123

    kingsky123 New Member

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    yea, ill have to agree these moves be stuck in d2/wc, not starcraft.

    (although in sci-fi spore-infection things always will be the 'uber' race)

    zergs have terrorist exploding units though, baneling(new) infected terran. Maybe they could let them leave some sort of poisonous gaseous residue (mini psi storm organic)
     
  14. hydralisk

    hydralisk New Member

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    lol that is so out of d2 its not even funny . plus it just wouldnt fit the zerg
     
  15. Hunter

    Hunter New Member

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    heheh they better leave those corpses all over the place. disgusting -.-
     
  16. nEveR_LifT

    nEveR_LifT New Member

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    yeah the corpses would have to stay and not fade away into the ground or whatever, nice try though.
     
  17. Ronin

    Ronin New Member

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    I dont know the idea seems kinda lame you see a corpse sitting there NOT deterorating you kinda know its a bomb...