New, uh, patch???

Discussion in 'StarCraft II Beta' started by ninerman13, May 6, 2010.

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New, uh, patch???

Discussion in 'StarCraft II Beta' started by ninerman13, May 6, 2010.

  1. ninerman13

    ninerman13 New Member

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    So I started to play Starcraft 2 beta today and it went into patching mode. My initial thought was, SWEET another patch! But when I looked at the text, it only displayed data from Patches 9 & 10. Did anybody else have this happen to them? Is there a new Patch 11 that Blizzard somehow forgot to program in the text for??

    Though more distressing is the fact that since this 'patch', my game now crashes upon exiting. I'll click exit, the menu will go away, and the background with moveable cursor will stay on. I have to go to the task manager to actually get out at that point.

    Weird.

    **EDIT** FOUND THE PATCH NOTES

    http://forums.battle.net/thread.html?topicId=24702401798&sid=5000

    Some important changes for splash damage, a change in the Corruption ability for the Corruptor, a nerf for the Brood Lord, and decreased build time for the Battlecruiser among the highlights.
     
    Last edited: May 6, 2010
  2. DeckardLee

    DeckardLee Guest

    Great. Another patch that ruined my installation. I wonder what else it'll bring. Patch 9 was my performance and sound. What next? My video? The game itself?

    Blizzard, fire those damn monkeys working on the code.
     
  3. Prodigal

    Prodigal New Member

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    Its awesome for zerg. Corrupters are more like devourers, and now ROACHES CAN ATTACK WHILE BURROWED!!!!

    EDIT: Though its not noted in the patches the Roach with tunneling will now pop out and attack and burrow inbetween each volley. MY GOD.
     
    Last edited: May 6, 2010
  4. Spardas

    Spardas Guest

    lol?
     
  5. Prodigal

    Prodigal New Member

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    It's not a joke. Imagine how messed up people's focus firing will be and the HP regen. Thats some optimized Roach power.
     
  6. Spardas

    Spardas Guest

    StarCraft II Beta – Patch 11 (version 0.13.0.15250)

    The latest patch notes can always be found on the StarCraft II Beta General Discussion forum.

    Balance Changes


    TERRAN
    Battlecruiser
    The build time has been decreased from 110 to 90.
    Fusion Core
    The build time has been decreased from 80 to 65.
    Hellion
    The range has been increased from 5 to 6.
    Planetary Fortress
    The splash damage now originates from the center of the target, rather than the impact location near the unit in order to maintain more reliable splash damage.
    Raven
    Seeker Missile range has been decreased from 9 to 6.
    Seeker Missile splash radius has been decreased from 2.4 to 2.
    Seeker Missile upgrade no longer requires Fusion Core.
    Siege Tank
    Life increased from 150 to 160.
    Siege Mode splash damage now originates from the center of the target, rather than the impact location near the unit in order to maintain more reliable splash damage.
    Thor
    Ground damage decreased from 45 to 30.
    Ground rate of fire improved from 1.93 to 1.28.
    Air damage changed from 8 (+4 Light) to 6 (+6 Light).
    250mm Strike Cannons are now an upgrade at the Factory Tech Lab.
    250mm Strike Cannons research now costs 150/150 and 110 seconds.
    250mm Strike Cannons energy cost increased from 100 to 150.
    Anti-Air splash damage now originates from the center of the target, rather than the impact location near the unit in order to maintain more reliable splash damage.


    PROTOSS
    Archon
    The splash radius has been increased from 0.8 to 1.
    Splash damage now originates from the center of the target, rather than the impact location near the unit in order to maintain more reliable splash damage.
    Colossus
    The damage has been decreased from 20 to 15.
    The rate of fire has been improved from 2.2 to 1.65.
    Phoenix
    Can now attack while moving.
    Sentry
    The damage has been decreased from 8 to 6.


    ZERG
    Brood Lord
    Life has been decreased from 275 to 225.
    Armor has been decreased from 2 to 1.
    Corruptor
    Corruptor damage changed from 12 (+10 Massive) to 14 (+6 Massive).
    Corruptor speed increased from 2.75 to 2.9531
    Corruption ability redesigned:
    Single target.
    Increases damage taken by 20%.
    Lasts 30 seconds.
    Costs 100 energy.
    Range 6.
    Cannot target structures.
    Infestor
    Neural Parasite is now an upgrade at the Infestation Pit.
    Neural Parasite research costs 150/150 and 110 seconds.
    Neural Parasite can now target Air units.
    Neural Parasite energy cost increased from 50 to 100.
    Spine Crawler
    The root time has been increased from 6 to 12.
    Spore Crawler
    The root time has been increased from 6 to 12.
    Ultralisk
    Damage has been increased from 18 to 25.

    Hotkey Changes


    General
    In order to resolve a conflict with building multiple Forges with the Shift Key we have made the following changes:
    Changed Center Camera from Shift+F to Ctrl+F.
    Standard
    To prevent the accidental research of Ventral Sacs when trying to train an Overlord with no Larva available, the hotkey has been changed from V to E.
    View Own Health Bars functionality added to the Backslash key
    Standard for Lefties
    Due to a conflict with research Banshee Cloak, research Seeker Missile has been changed from L to K.
    To correct a conflict with the Attack command on Planetary Fortress, train SCV has been changed from K to J.
    In order to prevent the accidental training of Zerglings when using the Select Larva hotkey,train Zergling has been changed from L to J.
    To prevent the accidental training of a Queen, train Ultralisk has been changed from U to T.
    To prevent the accidental research of Pneumatized Carapace when trying to train a corruptor with no Larva available, research Pneumatized Carapace has been changed from P to C.
    View All Status Bars has been changed from Q to the Alt key.
    View own Status Bars functionality has been added to the Q key.
    Grid for Lefties
    Attack Move and all other buttons in the 0,4 position should now function correctly.
    View Own Status Bars functionality added to Q.
    View Enemy Status Bars moved to W.
    View Ally Status Bars moved to E.
    Classic
    Changed build Nydus Canal from P to N.
    Changed Place Nydus Canal ability from P to N.
    Terran Infantry Weapon researches have been changed from E to W.
    Terran Vehicle Weapon researches have been changed from E to W.
    Train Thor hotkey has been changed from O to G.
    Train Viking hotkey has been changed from Y to W.
    View Own Status Bars functionality has been added to the Backslash key.

    Icon Position Changes


    To put all race gas extractors in the same icon position, the positions of the Supply Depot/Refinery and Pylon/Assimilator have been swapped.
    In order to make transforming multiple Gateways easier for players using Grid key sets, Transform to Gateway has been moved to a separate icon position (2,1).

    Bug Fixes


    Corrected an issue that was causing the Polish language client to crash when receiving the "player is no longer being revealed” message.
    Corrected incorrect battle.net links on multiple language clients pages.
    Corrected an issue where the Zealot was using an US English voice over in the Korean language client.
    Corrected an issue where a player is unable to build any structures that require pylon power when their protoss ally leaves.
    Units can no longer be healed or repaired while in transports.
    Corrected an issue where the Creep Tumor targeting circle was visible to opponents through Fog of War.
    Corrected an issue in which selecting a Starport under construction and a completed Starport would display the select builder command in the Viking slot.
    Corrected the Broodling weapon icon.
     
  7. Prodigal

    Prodigal New Member

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    For some reason they don't note the Roaches new ability to fire volley while burrowed.
     
  8. MeisterX

    MeisterX Hyperion

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