strategy "to do" list

Discussion in 'StarCraft 2 Strategy Discussion' started by Korso, Apr 25, 2011.

strategy "to do" list

Discussion in 'StarCraft 2 Strategy Discussion' started by Korso, Apr 25, 2011.

  1. Korso

    Korso New Member

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    Hello,

    I have a little job offer for a SC2 player, who has great understanding of Starcraft 2 strategy and play /high diamond, master player/.

    I prefer random players, because this task needs better understanding of all races.

    The task is: Simply convert strategies from protos, terran, zerg to real time schedue. But max. first 7 mins of in-game time.Reward for this job is starting with 50 dollars, but if both sides are
    happy, we will provide you more work.

    GL HF :)
     
  2. Makki

    Makki Member

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    nice... if some of you could convince me and if i was Master/Diamond i guess i'd actually try it out ^^
    but i dont think i need 50 dollars to do it really... i think thats a bit too much if i should do it

    10 dollars and i would still do it.
    maybe even for free if i really wanted to oO
     
  3. Stirlitz

    Stirlitz Member

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    You don't really need a good player for this job, just someone that's good with numbers, though tbh, I fail to understand where this could be useful...

    Getting some timings in place is useful for higher level play, but having build orders down by the second can be of no real use, really...

    I mean like all you have to do is translate the number of mining workers to discrete amounts of income per second and then blend in that the building times, like
    0:00 probe
    0:17 probe
    0:34 probe
    0:43 pylon(that's where it aligns best with the start of the 11th probe+chrono)
    0:51 probe
    1:08 probe+chrono

    etc...

    Is this what you want? Where would this thing help? A little lag or a little harass or having to pull a couple of workers off mining to kill a scout or save a probe from being harassed will completely mess up this build order...

    Anyway, just my 2 cents...