Tvp

Discussion in 'StarCraft 2 Strategy Discussion' started by jestjest, May 9, 2010.

Tvp

  1. jestjest

    jestjest New Member

    Joined:
    May 8, 2010
    Messages:
    5
    Likes received:
    0
    Trophy points:
    0
    I'm a terran, starting new, dunno any strategies:p.
    My friend has been helping me (protoss) and I need to go in depth of SC2.
    I need counters for the following builds my friend used against me.
    TvP:
    Robotics Facility Build(Colossus + Immortals)
    Heavy Stargate build(Void rays + Carriers)
    Light Stargate build(Phoenix harassment)
    Zealots with charge and Stalkers with blink
    Also, what supply or after building do you recommend going for natural and 2nd expansion?

    If you can, please put what units to pump out, what to research, or what buildings come in handy.

    Tyvm :D
     
  2. jestjest

    jestjest New Member

    Joined:
    May 8, 2010
    Messages:
    5
    Likes received:
    0
    Trophy points:
    0
    *Bump* :(
     
  3. Matte

    Matte New Member

    Joined:
    Feb 16, 2010
    Messages:
    101
    Likes received:
    1
    Trophy points:
    0
    well versus light stargate build you just get like 10x marines in your main if he goes heavy phenoix mass vikings and get sum marauders marauders push his expo blow it with stimpack and your mass vikings dominate air also upgrades always help so basically light stargate marauders and marines heavy stargate vikings and sum marauders for expo poppin!
     
  4. EonMaster

    EonMaster Eeveelution Master

    Joined:
    Oct 9, 2007
    Messages:
    4,154
    Likes received:
    4
    Trophy points:
    0
    From:
    Black City, Unova
    Vikings and marines. Keep the marines back until most of the colossi are taken out by the Vikings.

    Vikings and marines again. But get mainly Vikings, as carrier interceptors will mess with marine AI.

    Vikings, they are the terran's main answer to air. If he goes with any of the above builds, get the reactor addon so you can produce them 2 at a time.

    Marine, Marauder, Medivac, with some tanks for support fire at the rear. Make sure to have the tanks fire at the Stalkers so there wont be as much friendly fire. Marauder with the grenade upgrade is the counter the charging zealots.
     
  5. retribution

    retribution New Member

    Joined:
    May 9, 2010
    Messages:
    55
    Likes received:
    0
    Trophy points:
    0
    From:
    Canada, Ottawa
    Sense a pattern? Generally vs toss, MMM -> vikings, vikings, more vikings. I suggest map control. practice focus firing and micro. If you really wanna piss him off reaper rush... and dance around his zealots while destroying his pylons. then his probes.
    ________
    Royal Star Tour Deluxe
     
    Last edited: Feb 8, 2011