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Are mass banneling stopable?

Discussion in 'Zerg' started by Therock, Feb 22, 2010.

Are mass banneling stopable?

Discussion in 'Zerg' started by Therock, Feb 22, 2010.

  1. lurkers_lurk

    lurkers_lurk New Member

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    Spawn Larva takes 25 energy with a cooldown on the hatchery of 40 seconds. Right now 25 energy takes about 40 seconds to regain. Those with high level of Macro(like the korean pros) would be fine from beginning to mid game with little trouble.

    But this does bring up something I feel on the Queen.

    What I want is more energy tension on the Queen

    Most of your energy will be going into Spawn Tumor because the other abilities just aren't as good or as needed.

    Spawn Tumor is not enough. You will most likely only cast Spawn Tumor once or twice in a match, since they themselves are able to spawn 1 tumor, creating a chain. Then after the enemy gains detection they become useless.

    I have rarely ever seen Transfusion used. Why? because 1. It uses 50 energy, most of the time you won't have that much energy because your using it all for Spawn Larva. 2. People will just put down another hatchery for Spawn Larva when they find they are getting distracted enough to not use the skill to it's utmost on one hatchery.

    Blizz can keep Spawn Tumor if they want, but I want something to replace Transfusion, something that will make you considered whether to use the ability or Spawn Larva.
     
  2. Ragels

    Ragels New Member

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    I personally make another queen once I have some expansions going at my main, simply for transfusion. I have saved spires/dens/etc. from second waves by healing it. Had I not had it, it would take very little effort to cut off muta/hydra/whatever supply until I could get it back up.

    Transfusion has it's place.
     
  3. Gardian_Defender

    Gardian_Defender New Member

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    I think i would be a little better if it was put back on overseer, cuz if you are a good zerg player you would have at least one and spore cloud was taken out so the overseer is completely useless other then giving detection. and I haven't seen any changlings so you're going to have some energy on it anyway.

    and then the ability is portable enought that it can be used and you can keep them in you're base so they can still do that same role.
     
  4. Ragels

    Ragels New Member

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    Changlings are one of Zergs most effective scouting tools vs Terran.

    You end up having to either suicide an overlord or use changlings.

    It's still the safest route to scout vs Protoss and Zerg, but not the only, due to those races not often walling off their base.
     
  5. Gardian_Defender

    Gardian_Defender New Member

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    Yes but no one seems to use it, I don't think I've seen any games with it used, maybe once, but that was a rare thing for me to see.
     
  6. Ragels

    Ragels New Member

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    You pretty much end up getting an Overseer just for detection at one point, which I then use to drop Changlings on the outside of enemies bases, run it inside and see what's up, and just leave it to die or be found.

    I don't see a problem with it.
     
  7. ArchCarrier

    ArchCarrier Guest

  8. KHaYMaN

    KHaYMaN New Member

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    It is definitely stoppable and that video really isn't an applicable ladder game scenario (I also realize this was 2 months ago in a much newer beta). That said, thanks for posting it. If I had been drinking something at the time I'd have had it coming out my nose. Good stuff :)

    I still feel sorry for Hydras. They still seem to get raped too hard by banelings.
     
  9. Prodigal

    Prodigal New Member

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    Actually Banelings are very powerful early game. Two of them can kill like 50 zerglings, they slaughter zealots, and if a marine doesn't have a shield upgrade they will die in one splash hit. Against buildings they are like controlable spider mines. Guy choked his base with cannons and i send in 20 banes and it blows up all his cannons and pylons with several to spare. It's not OP, its a turtle cracker, which is much needed. I've seen late game Reaper abuse, where he makes oen control of Reapers that hit and run on bases and can kill any building in seconds. Toss have voids, Zerg have banelings. Each race has its own unique "building killer" unit. Banes also happen to be very good against any light unit. They are very helpful against MMM when zerg forces would oetherwise be overwhelmed. They own marines.
     
  10. wodan46

    wodan46 New Member

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    That video wasn't at all impressive. The banelings costed vastly more than the buildings they destroyed. There is a reason the other player's response was "what a joke unit".
     
  11. eudaGOGO

    eudaGOGO New Member

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    with zerg its easy to stop... u have Fungal Growth or u can build some bangelings to.
    when i got nothing of that i allways send a singel unit into the bangelings
     
  12. Gandromidar

    Gandromidar New Member

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    Depends, how big is this mass of Banelings we're talking about?
     
  13. skullkandy

    skullkandy New Member

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    exactly.

    everyone who cries about banelings seems to think they're free or something. they cost gas which is really precious and rarely do more damage than they cost. Especially when you consider that other units that have gas spent on them are still there after they do their damage.
    on top of that half your banelings in a swarm are never going to do their damage because they're just there to get shot so the rest can make it to whatever you're attacking. So essentially you pay 50 gas and 50 minerals per baneling that will actually get to deal damage.....once.

    I don't know about you but I actually play zerg and have used banelings a lot, and 500 gas and 750 minerals in the beginning half of the game just to break through a wall of a couple supply depots, and a barracks and a bunker that total in cost about 300 minerals isn't a great trade off. basically you end up crippling your own army and economy in order to destroy some buildings that don't really mean jack to your opponent.
     
    Last edited: Jul 29, 2010
  14. Makki

    Makki Member

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    broodlords definitely !!!! :D