Explanations on GAMBITTING!

Discussion in 'StarCraft 2 Strategy Discussion' started by jamaylott, Jun 7, 2007.

Explanations on GAMBITTING!

  1. jamaylott

    jamaylott New Member

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    Re: more on GAMBITTING!!!

    what about settings for Rules of Engagement then?

    if each unit/building had its OWN SET of ROE, then perhaps this would be good?
     
  2. PowerkickasS

    PowerkickasS New Member

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    Re: more on GAMBITTING!!!

    discretion: my comments may hav alrdy been discussed b4hand, but i cant non-skim-read all dat stuff!
    disclaimer: my comments r not intended 2 offend ne1! xP

    can u rephrase gambitting as automation? or r dey similar? or r dey totaly difernt?

    hey jamay hav u playd settlers 3 or 4? (not sure abt 5). is dat wat ur idea is about gambitting?
    i havent seen a game wif proper rts styles + gambitting either unless u can title DoW/supcom that =P

    if dis topic is abt whether *Starcraft 2* should alter its gambits? I'll say:
    Yes if it promotes a mor beginner-user-friendly/logical control
    No if it seriously affects the limit of ingame skills or management, or durastically changes da gameplay

    o_O""