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Make a Slow Tower from Marauder

Discussion in 'StarCraft 2 Maps, Replays, Modding' started by eriks112, Jan 12, 2011.

Make a Slow Tower from Marauder

  1. Makki

    Makki Member

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    ah i know allmost nothing about upgrades but maybe i can learn something from this post.... hmm i need to check this one more often xD
     
  2. eriks112

    eriks112 New Member

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    I figured it out!
    The problem was.... the new tower (LVL2 tower) was not made correctly. After geting that fixes it was easy with the photon cannon. We'll see what happens when i will have 2 level upgrades for my laser tower (stalker)
    Thanks guys!
     
  3. EatMeReturns

    EatMeReturns Happy Mapper Moderator

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    Just doing my job. /heroicpose

    So tell us about your map.
     
  4. eriks112

    eriks112 New Member

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    What do you wanna know?
     
  5. EatMeReturns

    EatMeReturns Happy Mapper Moderator

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    How done is it? What's it like? how many players is it for? Is it fun? Is it playable? What's it called? etc.
     
  6. eriks112

    eriks112 New Member

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    Map name: none (might be Creep TD)
    Players: at the moment 1 player. After releas of closed beta it will be 1-4 players)
    Mode: 1-4 player CO-OP
    Updates released so far: 8

    right now it is in development. Closed beta will be released when i have made upgrades to the rest of the towers (3more, problems with stalker))

    After releasing closed beta I will start balancing game and adding more waves and towers and features.

    This thing takes a while couse I am the only one doing 95% of the job. There are no ppl interested in helping me.
    It is not published in Blizzard yet. It will be fun. All i need is help in making it.

    Plans:
    Have Basic Towers. Advaned towers. Special upgrades. Many, many waves. a lot of mobs in a wave. Some wabes for fun, some you can beat only if u think with your head.
    All that can be done. I just have to get the core version done.

    P.S. If there would be enough people interested in following the development, i would find a way to do it.
     
    Last edited: Jan 22, 2011
  7. eriks112

    eriks112 New Member

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    Problem:
    It seems that sometimes towers will not shoot even if the enemy is right in front of them and sometimes it does shoot. Thats a big probem. If i dont get it fixed project will have to be closed :(
     
  8. EatMeReturns

    EatMeReturns Happy Mapper Moderator

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    Is it a single tower that shoots off and on for different kinds of enemies, or multiple towers that some shoot all the time and some don't, or what?
     
  9. eriks112

    eriks112 New Member

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    All towers shoot on and off.
    Stalker, marauder, photon cannon, Missile turret...
     
  10. EatMeReturns

    EatMeReturns Happy Mapper Moderator

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    Does it depend on the kind of enemy, or is it for all enemies? Like it might be something as simple as some enemies are air units while others are not.
     
  11. eriks112

    eriks112 New Member

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    No no no, i am not that stupid. Its all enemies.
     
  12. EatMeReturns

    EatMeReturns Happy Mapper Moderator

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    Hmmm. It is hard without the map to look at. Maybe reset the weapon back to default? It might have something to do with you setting the movement speeds to zero. It might not be able to rotate/target fast enough or at all and thus is not able to target the units in certain locations.
     
  13. eriks112

    eriks112 New Member

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    But there is no need to walk, rotate and stuff if the enemy is right in front of you. Turret actors are responsable for rotating.
     
  14. EatMeReturns

    EatMeReturns Happy Mapper Moderator

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    I didn't realize the stalker had a turret.
     
  15. eriks112

    eriks112 New Member

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    Stslkers dont, there for thats not the case of why they are not shooting once in a while.
     
  16. EatMeReturns

    EatMeReturns Happy Mapper Moderator

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    Except that a stalker has to be looking at its enemy before it will shoot at its enemy. If you do not allow it to rotate, it will not be able to shoot when it isn't looking at it.
     
  17. eriks112

    eriks112 New Member

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    But stalker was looking directly at the enemy
     
  18. EatMeReturns

    EatMeReturns Happy Mapper Moderator

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    I'm going to have to see the map.
     
  19. eriks112

    eriks112 New Member

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    i can do that. Where to send it?
     
  20. EatMeReturns

    EatMeReturns Happy Mapper Moderator

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