1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

Make a Slow Tower from Marauder

Discussion in 'StarCraft 2 Maps, Replays, Modding' started by eriks112, Jan 12, 2011.

Make a Slow Tower from Marauder

  1. eriks112

    eriks112 New Member

    Joined:
    Jan 12, 2011
    Messages:
    27
    Likes received:
    0
    Trophy points:
    0
  2. EatMeReturns

    EatMeReturns Happy Mapper Moderator

    Joined:
    Jun 28, 2007
    Messages:
    1,730
    Likes received:
    11
    Trophy points:
    38
    From:
    Albuquerque, New Mexico
    Just started looking at it, so far I have determined that your triggers are not the issue. Just checking. :)



    UPDATE:

    The first issue was that your Basic Cannon did not appear to have a weapon. I fixed this by creating duplicates (similar to those of the Basic Cannon LVL 2 and 3) of the default photon cannon data entries and linking the Basic Cannon up to these. It now attacks identically to the LVL 2 and 3: No turret rotation and missing model for the projectile. This was probably unnecessary, but I also linked it back to the original Attack, Stop, and Build in Progress abilities.

    The second issue was that your Laser Towers cannot turn because they do not have the Move ability, and are therefore only attacking units directly in front of them. "Directly in front of them" is always down because their Stats - Facing value is set to 270, which is the degree that points South on the compass rose.

    I did not find any issues with any other towers not attacking.



    SOME OTHER ISSUES:

    During one test, both Level 3 and Level 4 spawned at the same time.

    In my build, all the data IDs are broken and misaligned. You'll have to do what I detailed above to your own version, and make sure you don't ever duplicate a data ID. -.-

    When I ordered a couple Laser Towers to upgrade to LVL2, they failed to do so. No matter how many times I issued the command, they would not upgrade. This only happened for two of the Laser Towers I placed.
     
    Last edited: Feb 5, 2011
  3. eriks112

    eriks112 New Member

    Joined:
    Jan 12, 2011
    Messages:
    27
    Likes received:
    0
    Trophy points:
    0
    Hmmmm interesting.
    Thanks for the help.

    Listen the other guy does not have time for the project. I see u understand stuff so would you like to join the team? We could make the game together.
     
  4. EatMeReturns

    EatMeReturns Happy Mapper Moderator

    Joined:
    Jun 28, 2007
    Messages:
    1,730
    Likes received:
    11
    Trophy points:
    38
    From:
    Albuquerque, New Mexico
    Sure, why not. What work would I be doing?
     
  5. eriks112

    eriks112 New Member

    Joined:
    Jan 12, 2011
    Messages:
    27
    Likes received:
    0
    Trophy points:
    0
    We'll decide together. I have a programmer-to-be doing action trigers. So we dont need to do that.
    Basically i sent u the mail with list that needs to be done or fixed.
    Just take your choice on known issues and go ahead. When done mail it back.

    We mail maps often so we have the newest version at all times.
     
  6. EatMeReturns

    EatMeReturns Happy Mapper Moderator

    Joined:
    Jun 28, 2007
    Messages:
    1,730
    Likes received:
    11
    Trophy points:
    38
    From:
    Albuquerque, New Mexico
    Did you make the changes I listed above or should I just do it again?
     
  7. eriks112

    eriks112 New Member

    Joined:
    Jan 12, 2011
    Messages:
    27
    Likes received:
    0
    Trophy points:
    0
    Did not work. So yes please do that :) Do you have skype?
     
  8. EatMeReturns

    EatMeReturns Happy Mapper Moderator

    Joined:
    Jun 28, 2007
    Messages:
    1,730
    Likes received:
    11
    Trophy points:
    38
    From:
    Albuquerque, New Mexico
    Ayup. Email me your info.