Minecraft

Discussion in 'Space Junk' started by Fenix, Sep 19, 2010.

Minecraft

Discussion in 'Space Junk' started by Fenix, Sep 19, 2010.

  1. Fenix

    Fenix Moderator

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    I made a house out of wood.

    Don't do that.
     
  2. ijffdrie

    ijffdrie Lord of Spam

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    It's fun to try and open a chest in a wooden house while having a lava bucket equipped.
     
  3. Takaim

    Takaim Member

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    I made a house deep under water out of glass. o.o
     
  4. ijffdrie

    ijffdrie Lord of Spam

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    I wish sponges would come back. Underwater air bubbles hell yeah!
     
  5. Takaim

    Takaim Member

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    I wish there was more to see under water. Got an uderwater building going on but nothing to look at through the glass walls.
     
  6. EatMeReturns

    EatMeReturns Happy Mapper Moderator

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    QFT

    Also, the reason why random portals are made are because when you make a portal, it attempts to link to the slip. The slip might not have viable ground at the location you try to link. It adjusts the exit portal location slightly to fix the issue of possibly spawning inside the wall. When you exit back through the portal, it spawns a new portal in the regular world in relation to this slightly-adjusted location. It follows that this new portal could also need a slight adjustment, and yet I never see chains of portals being created. It only occurs once, for some reason or another. Perhaps because the second and third portals are chained together by variable and do not test for the location adjustment anymore. In either case, both of the regular world portals will link to the single nether portal, unless you can find the exact location in the slip where your first portal would have been had it been a viable location and create a new portal there. Things get freaky after that.
     
  7. ijffdrie

    ijffdrie Lord of Spam

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    It's because a variation of less than eight in the real realm has no effect on location in the realm. So your original nether portal may have a small variation. Then you get the variationx8 for your second real portal. Only a second nether portal has a variation of /8, so usually less than a block.
     
  8. EatMeReturns

    EatMeReturns Happy Mapper Moderator

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    Fair enough. That makes sense.
     
  9. ijffdrie

    ijffdrie Lord of Spam

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    So forum-based idea/wish list that we copy-paste and add new things to?

    Monsters
    - more monsters mode (Fenix)
    - Chains (easier way to catch neutral mobs) (ijffdrie)
    - horse neutral mobs and attachable carriages (Fenix)
    - Aggresive mode (zombies attack certain materials and fight towards light (Fenix)
    plants
    - more flower colors (IJffdrie)
    - fruit trees (ijffdrie) (each fruit tree has one or more fruit filled branch blocks instead of just leaves. rightclicking will cause the fruit to fall off. Fruit can be eaten or used to plant a new tree. Multiple trees: bananas, apples, mango, etc)
    - more weeds (ijffdrie)(barley and corn. Barley for brewing beer, corn has long growth time, but can also be eaten raw)
    Magic (if implemented)
    - capturing a monster(ijffdrie)
    - reversing the flow of water.(ijffdrie)
    - lightblade (ijffdrie)(takes lightstone dust, makes your blade emit light like a torch)
    Terrain
    - A ruins node (set list of standard buildings/farms/roads, remove 50% of the blocks at random from any spawned building, than remove anything not connected to the ground) (ijffdrie)
    Items
    - placing a weapon on the wall (ijffdrie)
    - two furnaces next to each other become a large furnace, which melts two things at once (ijffdrie)
    - a ball of yarn (fenix)
    - Drawbridge (ijffdrie)
    - A bigger ship with cargo capacability and less crashing damage. (ijffdrie)
     
  10. ijffdrie

    ijffdrie Lord of Spam

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    Also, anyone tried to find the secret room yet?
     
  11. EatMeReturns

    EatMeReturns Happy Mapper Moderator

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    From:
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    Monsters
    - more monsters mode (Fenix)
    - Chains (easier way to catch neutral mobs) (ijffdrie) (EMR's Note: Ropes before chains. Ropes would be so fun. Suspending stuff and attaching stuff. A super-big crafting grid for tying certain knots in rope.)
    - horse neutral mobs and attachable carriages (Fenix)
    - Aggresive mode (zombies attack certain materials and fight towards light (Fenix)

    Plants
    - more flower colors (IJffdrie) (EMR's Note: More types of flowers, too)
    - fruit trees (ijffdrie) (each fruit tree has one or more fruit filled branch blocks instead of just leaves. rightclicking will cause the fruit to fall off. Fruit can be eaten or used to plant a new tree. Multiple trees: bananas, apples, mango, etc)
    - more weeds (ijffdrie)(barley and corn. Barley for brewing beer, corn has long growth time, but can also be eaten raw)

    Magic (if implemented) (EMR's Note: Anything "Magical" can be attributed to red iron and lightstone.)
    - capturing a monster (ijffdrie) (EMR's Note: Like, Mind Control? Maybe monsters could be pacified, but I don't want mind control...)
    - reversing the flow of water (ijffdrie) (EMR's Note: I would much prefer the ability to simply create pressure.)
    - lightblade (ijffdrie)(takes lightstone dust, makes your blade emit light like a torch) (EMR's Note: How about entire sets of armor and weapons craftable with lightstone in the empty spaces of a 3x3 grid, which applies light-emission to whatever type of armor/weapon you are crafting)

    Terrain
    - A ruins node (set list of standard buildings/farms/roads, remove 50% of the blocks at random from any spawned building, than remove anything not connected to the ground) (ijffdrie) (EMR's Note: More like a Biome, amirite? Should also have above-ground dungeons and loot in them.)

    Items
    - placing a weapon on the wall (ijffdrie) (EMR's Note: Perhaps a craftable Wall Mount that can have any item mounted on it?)
    - two furnaces next to each other become a large furnace, which melts two things at once (ijffdrie) (EMR'S Note: Furnace + Furnace + Furnace -> Forge would be cool)
    - a ball of yarn (fenix)
    - Drawbridge (ijffdrie) (EMR's Note: This, along with plenty more doorway-like craftables, such as revolving doors, windows that open/close, sliding glass doors, garage doors, etc.)
    - A bigger ship with cargo capacability and less crashing damage (ijffdrie) (EMR's Note: Steerable using helm/wheel, customizable, implement wind that can be used with sails, etc. I feel like a pirate.)
    - Better sign control and bigger signs and iron sign engraving (EatMeReturns)
     
    Last edited: Nov 8, 2010
  12. ijffdrie

    ijffdrie Lord of Spam

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    layout, fixed error in ruins

    Monsters
    - more monsters mode (Fenix)
    - Chains (easier way to catch neutral mobs) (ijffdrie) (EMR's Note: Ropes before chains. Ropes would be so fun. Suspending stuff and attaching stuff. A super-big crafting grid for tying certain knots in rope.)
    - horse neutral mobs and attachable carriages (Fenix)
    - Aggresive mode (zombies attack certain materials and fight towards light (Fenix)

    plants
    - more flower colors (IJffdrie) (EMR's Note: More types of flowers, too)
    - fruit trees (ijffdrie) (each fruit tree has one or more fruit filled branch blocks instead of just leaves. rightclicking will cause the fruit to fall off. Fruit can be eaten or used to plant a new tree. Multiple trees: bananas, apples, mango, etc)
    - more weeds (ijffdrie)(barley and corn. Barley for brewing beer, corn has long growth time, but can also be eaten raw)

    Magic (if implemented) (EMR's Note: Anything "Magical" can be attributed to red iron and lightstone.) (ijffdrie's note: Or just be magical, like the portal)
    - capturing a monster(ijffdrie) (EMR's Note: Like, Mind Control? Maybe monsters could be pacified, but I don't want mind control...)
    - reversing the flow of water.(ijffdrie) (EMR's Note: I would much prefer the ability to simply create pressure.)
    - lightblade (ijffdrie)(takes lightstone dust, makes your blade emit light like a torch) (EMR's Note: How about entire sets of armor and weapons craftable with lightstone in the empty spaces of a 3x3 grid, which applies light-emission to whatever type of armor/weapon you are crafting)

    Terrain
    - A ruins biome (set list of standard buildings/farms/roads, remove 50% of the blocks at random from any spawned building, than remove anything not connected to the ground) (ijffdrie) (EMR's Note: Should also have above-ground dungeons and loot in them.)

    Items
    - placing a weapon on the wall (ijffdrie) (EMR's Note: Perhaps a craftable Wall Mount that can have any item mounted on it?)
    - two furnaces next to each other become a large furnace, which melts two things at once (ijffdrie) (EMR'S Note: Furnace + Furnace + Furnace -> Forge would be cool)
    - a ball of yarn (fenix)
    - Drawbridge (ijffdrie) (EMR's Note: This, along with plenty more doorway-like craftables, such as revolving doors, windows that open/close, sliding glass doors, garage doors, etc.)
    - A bigger ship with cargo capacability and less crashing damage. (ijffdrie) (EMR's Note: Steerable using helm/wheel, customizable, implement wind that can be used with sails, etc. I feel like a pirate.)
     
  13. EatMeReturns

    EatMeReturns Happy Mapper Moderator

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    My layout is more blinding!
     
  14. Aurora

    Aurora The Defiant

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    I'm scared of what you guys are becoming. Like, grand architects of death.
     
  15. Fenix

    Fenix Moderator

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    Light switches.
     
  16. Fenix

    Fenix Moderator

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    Graphics update in beta:

    [​IMG]
     
  17. EatMeReturns

    EatMeReturns Happy Mapper Moderator

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    ^ omg lol.
     
  18. Takaim

    Takaim Member

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    Try redoing the thing IJffdrie, it still don't work. Would love to run through peoples things and check em out.
     
  19. ijffdrie

    ijffdrie Lord of Spam

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    I tried uploading again. Welcome to the village of portsville, a heaven of peace in a world torn apart by monsters.

    http://www.megaupload.com/?d=2H8WY6NE



    please add your name to the disclaimer

    DISCLAIMER:
    This list is about ideas for minecraft, a game owned and created by Notch. This list was created by three different people, who may have different ideas on a subject, for which reason we post our names next to any contribution. This list of ideas is free to be used by either Notch or anyone who wants to mod the game.
    Signed
    - ijffdrie

    Monsters
    - more monsters mode (Fenix)
    - Chains (easier way to catch neutral mobs) (ijffdrie) (EMR's Note: Ropes before chains. Ropes would be so fun. Suspending stuff and attaching stuff. A super-big crafting grid for tying certain knots in rope.)(IJffdrie's note: I was thinking more along the lines of right-clicking to catch something, make the rope/chain act like a leash. Than rightclick somewhere else to attack the other end of the rope/chain.)
    - horse neutral mobs and attachable carriages (Fenix)
    - Aggresive mode (zombies attack certain materials and fight towards light (Fenix)

    Plants
    - more flower colors (IJffdrie) (EMR's Note: More types of flowers, too)
    - fruit trees (ijffdrie) (each fruit tree has one or more fruit filled branch blocks instead of just leaves. rightclicking will cause the fruit to fall off. Fruit can be eaten or used to plant a new tree. Multiple trees: bananas, apples, mango, etc)
    - more weeds (ijffdrie)(barley and corn. Barley for brewing beer, corn has long growth time, but can also be eaten raw)

    Magic (if implemented) (EMR's Note: Anything "Magical" can be attributed to red iron and lightstone.) (IJffdrie's note: except y'know the portal. Magic fits in this game fine in my opinion)
    - capturing a monster (ijffdrie) (EMR's Note: Like, Mind Control? Maybe monsters could be pacified, but I don't want mind control...) (IJffdrie's note: I was thinking more along the lines of cages or force fields or something. Keep a nice collection of monsters. Monsters that are released would be aggressive towards any target, including other monsters)
    - reversing the flow of water (ijffdrie) (EMR's Note: I would much prefer the ability to simply create pressure.)
    - lightblade (ijffdrie)(takes lightstone dust, makes your blade emit light like a torch) (EMR's Note: How about entire sets of armor and weapons craftable with lightstone in the empty spaces of a 3x3 grid, which applies light-emission to whatever type of armor/weapon you are crafting)

    Terrain
    - A ruins biome (set list of standard buildings/farms/roads, remove 50% of the blocks at random from any spawned building, than remove anything not connected to the ground) (ijffdrie) (EMR's Note: Should also have above-ground dungeons and loot in them.) (ijffdrie's note: @EMR Maybe that'd fit better in another biome?)

    Items
    - placing a weapon on the wall (ijffdrie) (EMR's Note: Perhaps a craftable Wall Mount that can have any item mounted on it?)
    - two furnaces next to each other become a large furnace, which melts two things at once (ijffdrie) (EMR'S Note: Furnace + Furnace + Furnace -> Forge would be cool)
    - a ball of yarn (fenix)
    - Drawbridge (ijffdrie) (EMR's Note: This, along with plenty more doorway-like craftables, such as revolving doors, windows that open/close, sliding glass doors, garage doors, etc.)
    - A bigger ship with cargo capacability and less crashing damage (ijffdrie) (EMR's Note: Steerable using helm/wheel, customizable, implement wind that can be used with sails, etc. I feel like a pirate.) (Ijffdrie's note: I don't think the steering wheel would be handy with the small minecraft seas. I was thinking more along the lines of a small fishing ship (3x2x2)
    - Better sign control and bigger signs and iron sign engraving (EatMeReturns)
    - Light switches (Fenix)
     
  20. EatMeReturns

    EatMeReturns Happy Mapper Moderator

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    From:
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    DISCLAIMER:
    This list is about ideas for minecraft, a game owned and created by Notch. This list was created by three different people, who may have different ideas on a subject, for which reason we post our names next to any contribution. This list of ideas is free to be used by either Notch or anyone who wants to mod the game.
    Signed
    - ijffdrie
    - EatMeReturns (EMR)

    Monsters
    - more monsters mode (Fenix)
    - Chains (easier way to catch neutral mobs) (ijffdrie) (EMR's Note: Ropes before chains. Ropes would be so fun. Suspending stuff and attaching stuff. A super-big crafting grid for tying certain knots in rope.)(IJffdrie's note: I was thinking more along the lines of right-clicking to catch something, make the rope/chain act like a leash. Than rightclick somewhere else to attack the other end of the rope/chain.)
    - horse neutral mobs and attachable carriages (Fenix)
    - Aggresive mode (zombies attack certain materials and fight towards light (Fenix)

    Plants
    - more flower colors (IJffdrie) (EMR's Note: More types of flowers, too)
    - fruit trees (ijffdrie) (each fruit tree has one or more fruit filled branch blocks instead of just leaves. rightclicking will cause the fruit to fall off. Fruit can be eaten or used to plant a new tree. Multiple trees: bananas, apples, mango, etc)
    - more weeds (ijffdrie)(barley and corn. Barley for brewing beer, corn has long growth time, but can also be eaten raw)

    Magic (if implemented) (EMR's Note: Anything "Magical" can be attributed to red iron and lightstone.) (IJffdrie's note: except y'know the portal. Magic fits in this game fine in my opinion)
    - capturing a monster (ijffdrie) (EMR's Note: Like, Mind Control? Maybe monsters could be pacified, but I don't want mind control...) (IJffdrie's note: I was thinking more along the lines of cages or force fields or something. Keep a nice collection of monsters. Monsters that are released would be aggressive towards any target, including other monsters)
    - reversing the flow of water (ijffdrie) (EMR's Note: I would much prefer the ability to simply create pressure.)
    - lightblade (ijffdrie)(takes lightstone dust, makes your blade emit light like a torch) (EMR's Note: How about entire sets of armor and weapons craftable with lightstone in the empty spaces of a 3x3 grid, which applies light-emission to whatever type of armor/weapon you are crafting)

    Terrain
    - A ruins biome (set list of standard buildings/farms/roads, remove 50% of the blocks at random from any spawned building, than remove anything not connected to the ground) (ijffdrie) (EMR's Note: Should also have above-ground dungeons and loot in them.) (ijffdrie's note: @EMR Maybe that'd fit better in another biome?)

    Items
    - placing a weapon on the wall (ijffdrie) (EMR's Note: Perhaps a craftable Wall Mount that can have any item mounted on it?)
    - two furnaces next to each other become a large furnace, which melts two things at once (ijffdrie) (EMR'S Note: Furnace + Furnace + Furnace -> Forge would be cool)
    - a ball of yarn (fenix)
    - Drawbridge (ijffdrie) (EMR's Note: This, along with plenty more doorway-like craftables, such as revolving doors, windows that open/close, sliding glass doors, garage doors, etc.)
    - A bigger ship with cargo capacability and less crashing damage (ijffdrie) (EMR's Note: Steerable using helm/wheel, customizable, implement wind that can be used with sails, etc. I feel like a pirate.) (Ijffdrie's note: I don't think the steering wheel would be handy with the small minecraft seas. I was thinking more along the lines of a small fishing ship (3x2x2)
    - Better sign control and bigger signs and iron sign engraving (EatMeReturns)
    - Light switches (Fenix)
    - Projectiles (EatMeReturns) (EMR's Note: Cannons would be pretty sweet. And I don't think they would be too hard. I'm not so sure about guns.)


    Side note: I used dark orange for my newest contribution/s.