The Protoss are a masochistic race

Discussion in 'The Lounge' started by merkavam4, Sep 17, 2007.

The Protoss are a masochistic race

Discussion in 'The Lounge' started by merkavam4, Sep 17, 2007.

  1. Anubis_theDark

    Anubis_theDark New Member

    Joined:
    Sep 6, 2007
    Messages:
    110
    Likes received:
    0
    Trophy points:
    0
    Same thing i said about dumb things made in the name of balancing - for a dieing specie who needs to capture the souls of it's own warrieurs in machine like exoskeletons - immortals - the protoss don't do shit about improveing their chances on the battlefield. The mineral gathering is the same for all 3. Just because 3 species are different don't mean they won't share something in comun. No mather how advanced, how well trained and how tankish you are the fact that a tank shells blows your pants off of you makes you buy a new pair don't you think. All 3 species should have ways to repair/heal because overall balancing things one must make the species credible and i find it verry retarded for any specie not to have healing/repair techs for it's own armie.
     
  2. JDMFanatic

    JDMFanatic New Member

    Joined:
    Sep 11, 2007
    Messages:
    44
    Likes received:
    0
    Trophy points:
    0
    I think the Pylon upgrade idea is a great higher tier upgrade.
     
  3. Gasmaskguy

    Gasmaskguy New Member

    Joined:
    Aug 3, 2007
    Messages:
    4,071
    Likes received:
    4
    Trophy points:
    0
    From:
    Sweden
    well, the protoss CAN heal, they just cant heal their hp, but their shield instead. The compensation you get for this is A) its freakin free! B) its double the speed of zerg regeneration!
    And about repairing toss buildings. Have you ever thought about the fact that when upgrading your units shield you also upgrade your buildings shield?? This is a armor bonus for buildings that the other races dont get, ergo, everything is quite balanced considering healing and repairing.
     
  4. Vindicatormsc

    Vindicatormsc New Member

    Joined:
    Sep 19, 2007
    Messages:
    201
    Likes received:
    0
    Trophy points:
    0
    i bever really liked how one single Science vessel can cut any building hit points by half with a single ability.they should have the same hp as terran's buildings,plus the shield.the Zerg's Hive has more hp than both the Nexus and Command Center,so i think this is very possible and wouldn't affect game balance

    and healing/repairing would be a more than welcome ability for the protoss.
     
  5. Avrorius

    Avrorius New Member

    Joined:
    Jul 26, 2007
    Messages:
    63
    Likes received:
    0
    Trophy points:
    0
    Hi, maybe the whole " no healing 4 me, I'm all-uber-tough-&-sh**t" thing is coz the protoss warriors (& toss in general) are so fanaticaly-radical bout the psionic-essence and the Khala-ways that they actually don't fear death? ;) like it's even dishonorable or smtn to be fixed?

    Or their biological-structure is so damn complex that they simply don't know how to do it without Xel'naga's aid.lol.

    I like the idea of @ Anubis_theDark bout those special pylons or whatever other building it might be, coz the buildings r non-biological so i don't see why it wouldn't work in principle.But it than should be definitely higher-tier upgrade, balance-wise.( like @JDMFanatic mentioned)
    Although it would make things even more difficult 4 Blizz-guys in balancing the game out.
    Not that it's not doable, you can-if you want-achieve the impossible, no matter how improbable or ludicrous it may seems ;) :)
    TNX
     
  6. coalescence

    coalescence New Member

    Joined:
    May 25, 2007
    Messages:
    1,090
    Likes received:
    0
    Trophy points:
    0
    It's pure gameplay, has nothing to do with the race story wise. Stupid topic.
     
  7. moobox

    moobox Member

    Joined:
    Jul 6, 2007
    Messages:
    125
    Likes received:
    0
    Trophy points:
    16
    Of course it's just the way the game is, but it's still fun to speculate on topics like this I think.
     
  8. Anubis_theDark

    Anubis_theDark New Member

    Joined:
    Sep 6, 2007
    Messages:
    110
    Likes received:
    0
    Trophy points:
    0
    /It's pure gameplay, has nothing to do with the race story wise. Stupid topic./ No it's not stupid. It's a good ideea to bring this up. The fact that a specie so adv can't heal or repair is stupid. Not the topic. Most ideeas are rejected because they weren't in the first SC. News flash this is SC2. If you wan't SC1 in 3D go to wc3campaigns and search for project revolutions mod. After it's finished it will be sc1 in 3d. SC2 should be about lots of changes and improvements to the old gameplay. At this point i must say i'm verry dissapointed of the current SC2. Afew new units and a couple of new mechanics is not the next step in strategy games. Starcraft was a game that changed alot in the way strategy games developed. SC2 at this point sucks. A 3d 10 years old ideea with no verry important improvements. ( again the new units and the new protoss/terran few mechanics don't mean shit for a game that represents the sequel to one of the best and probably most played strategy game ever. )
     
  9. merkavam4

    merkavam4 New Member

    Joined:
    Sep 17, 2007
    Messages:
    15
    Likes received:
    0
    Trophy points:
    0
    My opinion too- at this point, Starcraft2 sucks ass- after 10 yeras, it should have been a completely NEW game, not a 3d sequel to the original Starcraft. if Blizzard wont make a drastic makeover in this game- and I mean everything- graphics, units, mechanics,interface- this game will fail bigtime. I dont care if they will have to delay it even 2 more years.
     
  10. Ensomgrav

    Ensomgrav New Member

    Joined:
    Sep 19, 2007
    Messages:
    391
    Likes received:
    0
    Trophy points:
    0
    yea because we all know a zealot loves a good spanking every now and then lol
     
  11. Smokiehunter

    Smokiehunter New Member

    Joined:
    Aug 5, 2007
    Messages:
    309
    Likes received:
    0
    Trophy points:
    0
    I think they should have a very slow heal ability while in pylon area and for buildings there should be a power were you pay up front 100 min or something and it just repairs till it is full. so that way you can pay it and if an enemy attacks again and damages it more before its totally repaired it will continue repairing but if it fully heals and is damaged again you have to pay another 100.
     
  12. DontHate

    DontHate New Member

    Joined:
    Jun 26, 2007
    Messages:
    1,186
    Likes received:
    0
    Trophy points:
    0
    it'd be cool if a protoss biological unit got faster and more powerful the lower amount of health it had. Kinda makes the protoss seem... strange though.
     
  13. Avrorius

    Avrorius New Member

    Joined:
    Jul 26, 2007
    Messages:
    63
    Likes received:
    0
    Trophy points:
    0
    Hi, I've just remembered, if you play BW & you're teamed-up with Terran player, his medic was/is able to heal your bio-units!!!(works also if you use Dark Archon & capture one :p;))

    So it doesn't make any sense as 4 protoss not to have some kinda unit or structure i.o.t. heal or to repear themselves. Given that it's apparently IS possible game-wise, it wouldn't be that ridiculous (it'll only mean more balancing issues 4 Blizzard:p :))TNX
     
  14. xasterothx

    xasterothx New Member

    Joined:
    Jun 16, 2007
    Messages:
    40
    Likes received:
    0
    Trophy points:
    0
    protoss should have dark archons and have them have the abilty to burn all of there mana in a group of five to heal all surrounding friendly units in a set radius...that would own
     
  15. BnechbReaker

    BnechbReaker New Member

    Joined:
    Aug 6, 2007
    Messages:
    1,827
    Likes received:
    0
    Trophy points:
    0
    the protoss definitely have the technology to heal themselves they don't in the game for uniqueness and balancing reasons
     
  16. ItzaHexGor

    ItzaHexGor Active Member

    Joined:
    Sep 9, 2007
    Messages:
    4,187
    Likes received:
    21
    Trophy points:
    38
    From:
    Sydney, Australia
    I couldn't agree more. It is stupid to say that Protoss are masochists because they can't heal their units. Their units shields DO heal over time, and can also be instantly healed with the help of a Shield Battery.
    This is part of the tactics in Terran vs Protoss games. Protoss have extremely powerful spellcasters and everything has a Shield. The Terran player would be stupid not to use a Science Vessel in this game, because, as you said, it can instantly get rid of all Shields and Energy. However, if the Protoss keep getting hit by EMP Shockwaves, then they would obviously have to come up with a way to combat them. They could have a lot of Anti-Air units and defenses, but I feel a better strategy would be to steal the Terran Science Vessel with Mind Control. The Protoss would now have 2 ways to counter the next Science Vessel that tries to EMP them, by either EMP'ing it first or Mind Controlling themselves another one. Protoss can easily counter enemy Science Vessels. Now, if the Nexus was give the same HP as a Command Center, plus it's shield it would have 2250 health and shields, as opposed to the 1500 it had previously. Don't you think this would be a tad unbalanced against Zerg? The Zerg Hive (2500 health) only has more health than the Nexus(1500health) and the Command Center (1500 health), because it acts as a Barracks instead. In fact the Hive has its health equal to the combined health of a Nexus and Gateway, or a Command Center and Barracks.
    If you hate it so much, then don't buy it, don't play it and don't contribute to these forums. StarCraft2 should NOT be a completely new game because it already has such a unique style of gameplay (no other game has 3 races that are so different from each other), and because the storyline is on-going, so you can't just end it. WarCraft3 was a 3d sequel to WarCraft2, and Blizzard improved WarCraft3's graphics, units, mechanics and interface and it was most definately NOT a bigtime failure. StarCraft2 will be similar to this, not the same, similar. There is no reason for it to be a failure because Blizzard has done this with other games and it has been a huge success. There is also no reason for you to start saying it's crap without any evidence or decent argument to back you up.
     
  17. BnechbReaker

    BnechbReaker New Member

    Joined:
    Aug 6, 2007
    Messages:
    1,827
    Likes received:
    0
    Trophy points:
    0
    about emp, my favorite tactics against protoss noobs is the battlecruiser "rush"

    emp + 2 yamatos means the by the time my opponent realized his nexus is under attack, it only have 100 odd hp left, a few shots from the 2 bc's finish the job, and all under 7 or so minutes.

    the funniest part is they always go: "OMFT WTF H@XXORZ!!!!!!!!! NO WAY YOU GOT BC SO FAST!!"
     
  18. ItzaHexGor

    ItzaHexGor Active Member

    Joined:
    Sep 9, 2007
    Messages:
    4,187
    Likes received:
    21
    Trophy points:
    38
    From:
    Sydney, Australia
    7 minutes? That's pretty good. Protoss do have to be particularly careful against Terran when they use EMP.
    But then again all teams have to be particularly careful against all other teams. Zerg are all organic so can be Irradiated and Broodling'd at will, and Psy Storm also wreaks havoc. Protoss can be EMP'd by Terran, easily rushed by Zerg, and Corsairs can easily nullify Photon Cannons to initiate Reaver drops. Terran are very vehicle reliant and can be Locked Down by an opposing Terran player, fully upgraded Zerglings make short work of Siege Tanks, Protoss can Mind Control Medics and SCV's to repair the otherwise irreparable hitpoints.
    I kind of went off on a tangent of my own... Point is that every team has major advantages and disadvantages when compared to others. But it is still easy to be caught off guard!
     
  19. coalescence

    coalescence New Member

    Joined:
    May 25, 2007
    Messages:
    1,090
    Likes received:
    0
    Trophy points:
    0
    You are so wrong. I never even insinuated that I don't want new stuff, to be honest, I support every possible piece of innovation in the new starcraft. But you yapping about the same thing over and over in a single post. The thing is, new game or not, races have there differences, Terrans are about flexibility, zerg are about numbers and the protoss race is a sturdy race.

    When you introduce a healing/repairing system it will mean that they must weaken protoss units for balancing reasons, new game or not, whatfor? At the moment that you weaken the protoss race and make it more flexible it will have too much similarity to the terran races (apart for the difference in units/abilities/animations, but that doesn't make a race unique), while I encourage a game with 3 races which dont bear any similarities. Offcourse this isn't possible.. but introducing a healing system at the protoss wont improve that.
     
  20. JBL

    JBL New Member

    Joined:
    May 25, 2007
    Messages:
    1,095
    Likes received:
    0
    Trophy points:
    0
    Please post this kind of stuff in The Lounge or in The Space Junk.

    Thanks.