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Units we want revealed or changed

Discussion in 'General StarCraft 2 Discussion' started by ItzaHexGor, Apr 27, 2008.

Units we want revealed or changed

  1. ItzaHexGor

    ItzaHexGor Active Member

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    Yeah, I'd assume that's a Hydralisk. Mainly I just think it's just some art, nothing influential which would result in the more creative colours and designs, etc, but also the bright light source, not sure what it is, looks like either fire or an explosion, or a combination of the two, would result in darker coloured, similar to a silhouette.

    Probe, High Templar and Ghost added to the units under scrutiny list. Personally I didn't mind the High Templar, although now you mention it, it is a bit elfish, or the Ghost. I quite liked the Ghost's model and never pictured it as being a Power Ranger or anything, but that could be due to the fact that I never watched Power Rangers. I agree with the Probe as well.
     
  2. Gasmaskguy

    Gasmaskguy New Member

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    Oh yeah, add the SCV. I think it's worse than the new probe.
     
  3. Psionicz

    Psionicz New Member

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    So is there anything you're actually pleased with? Since workers supposedly look poorly modeled...
    I think the new workers are great.
    Also why did you add Ultralisk, I didn't know the general view was that the Ultralisk looked bad. To me it just seems like your opinion.
    I don't understand why you added High Templar, they look great. Any reason for this?
    Whats wrong with the Jackal?

    Top 5 bad unit models:
    1. Ghost - Looks way too bulky, bright, no need for a big gun, looks like a white suited spiderman
    2. Lurker - Already been discussed
    3. Infestor - Warcraft
    4. Hydralisk - Way too fragile and colourful
    5. Infested Terran - No comment needed
     
  4. zeratul11

    zeratul11 New Member

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    the ghost needs a bigger gun..... the ingame ghost gun just lack details and actual composition.
     
  5. ItzaHexGor

    ItzaHexGor Active Member

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    Psionicz. If you'd have read what is written you'll see how it works.
    So, the units under scrutiny, the units that anyone can have expressed a dislike for, are the following:
    The units that we want changed, the units that the majority of people as a whole want to be changed are the following:
    Yes, the Ultralisk is just my opinion, that's why it's a unit under scrutiny and not a unit we want changed, and same with the Jackal. Several people expressed a dislike for the workers, which is why they're there. BloodHawk espressed a dislike for the High Templar model, which is why it's there as well.
    Capiche?
     
  6. Psionicz

    Psionicz New Member

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    ^^ Ok :]
    Is that really necessary... sounds kinda negative you know =/
     
  7. ItzaHexGor

    ItzaHexGor Active Member

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    Capiche just means understand, it's not an insult.

    Also, I forgot to comment on your top five and zeratul11's previous comments.

    @I like the Ghost how it is. They toned down the colours in a ScreenCraft or something, didn't they? So it shouldn't look as bright and flashy. I'm surprised that you hate the Lurker that much, but yeah, that's already been discussed. Good to see the Lurker and Hydralisk up there, but I love the new Infested Terran model. It just looks like that classic organism growing within, and overflowing out of, the Terran's suit. What's so wrong with it?

    @ zeratul11. Why does the Ghost need a bigger gun? It's already a long rifle, making it bigger would only result in it looking out of proportion. I dunno how you can say that the in-game Ghost lacks detail. It's already got its chest plate, its mask, the gun, scope, the pack, antennas, pipes and wires connecting them, and then the armour on their feet, knees, waist, fists, shoulders, etc. The other parts, the whitish blue and team colour are fairly plain but why should they be detailed and rendered? It's supposed to be wearing a skin suit enhanced with psi-sensitive artificial muscle fibers, so they shouldn't be detailed to begin with.
     
  8. zeratul11

    zeratul11 New Member

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    about the details, i was talking about the ghost gun. yes it look big and out of proportion, so i think adding some more details on the gun would make it look more realistic and proportion to why it is a big gun.

    @ itza..

    then why did blizzard made it bigger then? in game or lorewise now in sc2.

    imo to make it look deadlier, badder, and powerful.... the marine new gun is bigger now, so its just make sense to give the ghost a bigger gun as well. also they will have no problem with it, they can carry it easily.
     
    Last edited: May 3, 2008
  9. Babmer

    Babmer Guest

    Imo?
    zerg stuff needs a small overhaul. buildings i mean, aswell as the gravity defying drones.
     
  10. ItzaHexGor

    ItzaHexGor Active Member

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    I never said that the Ghost's gun looked out of proportion at the moment, I said if it was made bigger it would be. Adding details to an out of proportion gun won't make it look more realistic. It will still look out of proportion because it's the size of the gun that matters, not the detail on it.

    No offence, but I'm not sure what you're trying to say about the in-game and lorewise. About being deadlier and more bad and powerful, there isn't a need. Ghosts are stealth units, not open fighters, which is why they have Cloak and all the other more stealthy abilities, like Snipe and call downs. They're assassins, and assassins do not need to look overly bulky and powerful. They're not there to be taking damage, unlike the Marines and Marauders who are all armoured up and tough, so the should only really have the type of armour they have now.

    From the last I heard, Marines guns were actually made smaller. Besides, if the Marines have had their guns enlarged, why should that directly lead to the Ghost's guns being enlarged? They're not in direct proportion or anything, they're completely different guns and would have started out at different sizes. Take another scenario. If they made the Hydralisk larger or something it's because they thought it was too small, it doesn't mean that they should then increase the size of all the other Zerg units because that would nullify the effect of having a proportionately larger Hydralisk. Anyway, as I said before, the last I heard about it, the Marines' guns were made smaller, not larger.