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What zerg jumper/walker will they have?

Discussion in 'Zerg' started by Inside Sin, Dec 6, 2007.

What zerg jumper/walker will they have?

Discussion in 'Zerg' started by Inside Sin, Dec 6, 2007.

  1. Rex

    Rex New Member

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    They already have wings, but there could be an upgrade that make their wings bigger then they could jump off cliffs I don't really know lol
     
  2. Psionicz

    Psionicz New Member

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    Wouldn't that turn them into melee Reapers with a real fast attack. Zerglings are already very fast and leap over each other so you won't have any problem getting into an enemies base.
    Blizzard will most likely have a climbing unit or something that can form a chain up a cliff or over a gap (refer to weaver ants)
     
  3. ZeR[g]LiNg

    ZeR[g]LiNg New Member

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    For zerglings, Maybe a jumping down from a cliff? That'd be friggin awesome. Or traversing water with the help of wings letting them glide. Maybe an evolution into a scourge. Maybe a secondary attack/ability.

    Anyways, I hope a unit can move while burrowing, and he can move under a cliff, then unburrow to pop out on the cliff. that'd be awesome.
     
  4. ekulio

    ekulio New Member

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    If they could only jump down they would get stuck in stupid places all the time. Has to go both ways or not at all.

    I'd say the burrowing idea is very likely since Blizzard is probably trying to come up with something unique for all cliff jumping units.

    Reaper: jump up and down with jetpacks
    Viking: transforms into flying unit (I don't know if that one counts, I say it does)
    Stalker: teleports
    Collosus: steps up and down with it's massive legs.

    See? They're all totally different. I see two likely options left, one is a climb ability which would be almost identical to jump in practice but slower, and the ability to dig while burrowed.

    Also, I think a lot of people have always wondered why there's no zerg unit that can dig. It just makes sense right? Blizzard is probably going to implement it.
     
  5. Psionicz

    Psionicz New Member

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    Ok, so the possible traversing abilities most people want is:

    Climb
    Flying/Jumping Zerglings
    Move while burrows allowing the unit to come out of a cliff

    I'd say they need 2 traversing units as Terran and Protoss do. I think making Zerglings fly up a cliff is not really possible since they are pretty small, I can agree with them gliding off cliff faces but not going up.
    Moving while burrowed would contain issues such as how deep does it dig and how does the enemy attack the unit while its moving around under the ground, also no large creature can physically burrow and move thru tough rock. Another would be questions such as: would the damage be halfed since the enemy fire is hitting the ground, does it damage the unit at all, how fast it moves, how long it can stay under etc.

    You have to think of the physics side of things as well as balance when coming up with ideas like this.
    I think a Hydralisk sized unit would easy climb a cliff with its large spikes and all, also in the old movies they could climb.
    The second could be a unit chain mechanism which would allow small and medium sized units pass over it, not large tho. You would need like 3-4 of these units to form the chain/bridge, on balance issues they allow many units up the cliff but it can get shot down even make it unpossible at the time to create the bridge, it also has a energy limit as the units would naturally get tired.

    Now is the time to conclude everything that has been said to come up with the most viable ideas...
     
  6. ekulio

    ekulio New Member

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    You CANNOT have a unit that can only go down and not up. You do realize they would all get trapped in really stupid places and it would be as annoying as heck? You think it sounds cool now but if they actually implemented it in the game you would be whining about it a month later how you built some mess of zerglings and they kept jumping into pits and trenches that they couldn't get out of.

    And no I don't think I have to think about physics. we're dealing with psionic blades and animals that can fly through space (with wings no less) I don't think anybody's worried about whether or not an animal can dig through rock. Also, to me the zergling's wings look plenty big enough. Not to fly for real maybe, but certainly big enough to assist a quick jump.
     
  7. Psionicz

    Psionicz New Member

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    I am not for Zerglings which traverse at all anyway. I am for the Climbing and Chain idea. Also the blades are just energy which is channeled into a specific area using their psi abilities, much like chi (qi gong). I guess we'll just have to wait until they release the Zerg.
     
  8. DarkTemplol

    DarkTemplol New Member

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    Zerglings shouldn't be able to scale cliffs. It's just an imbalanced idea.
     
  9. ZeR[g]LiNg

    ZeR[g]LiNg New Member

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    Lol if you look at the drawing, clearly the wings aren't even a third of their whole body mass. They're more like patches of skin sticking out or something.

    http://images.starcraftcz.com/art/zergling.jpg

    It's probably more for light gliding or something.
     
  10. Rex

    Rex New Member

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    Yes but that is how Zerg wings look like, try having a look at Mutalisks, their wings have some holes as well (I assume that is) Still those "Patches of SKin" flutter and made them kind of hop, I still say they should be able to jump off cliffs, also Some units going in water, or crossing through water would be nice.

    Depends on which kind of water terrain that is put like Calm River, and Strong Current River. That kid of stuff.
     
  11. EonMaster

    EonMaster Eeveelution Master

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    I don't like the ability to cross rivers for any ground unit, but cliffs are a nice addition.

    Zerglings should be able to glide down from a cliff, but only if ordered to or to attack a nearby enemy. That way, you won't have problems with them getting stuck in crevasses that they can't escape from. I know that was an argument earlier in this thread. With its small wings, it would easily be able to slow down its decent speed, so it would logically be able to glide from higher terrain down to enemy bases.
     
  12. ZeR[g]LiNg

    ZeR[g]LiNg New Member

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    That'd be so awesome. have a small army advance into the enemy's base. Then, when all units go to the main base, unburrow your zerglings that are burrowed around every expansion. Then, when they descend, mutate them into banelings and let all hell break loose
     
  13. WuHT

    WuHT New Member

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    Probably mentioned before, but that huge worm/nydus unit/building thingy is probably going to be it.
     
  14. Inside Sin

    Inside Sin Active Member

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    Awww. Nearly a hundred replies and i haven't received a bonus for a good topic of interest starter.
     
  15. Ursawarrior

    Ursawarrior New Member

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    lolz, dont do it for the bonuses :p
     
  16. Psionicz

    Psionicz New Member

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    Nydus Worm is a Zerg equivilant to Drop Pods which isn't a traversing unit. This has been said lots of times.
    I was thinking tho, and if you want a Zergling to hop down cliffs and stuff it should have a switchable mode where it has it's wings folded back so they ain't in use which means they won't hop over each other and stuff then have the second mode were it's wings are spread out which allows them to leap over each other and possibly jump down cliffs.
     
  17. Inside Sin

    Inside Sin Active Member

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    But i've never had one before :(
     
  18. kuvasz

    kuvasz Corrections Officer

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    I don't think you can get a bonus just because your topic brings up a good idea or is popular, or at least I've never seen it happen. Especially if you want one ;) It's like asking to become a mod... others have to find you worthy of something and if you ask for it yourself, chances are you'll never get it.

    Sorry for the offtopic post.
     
  19. Inside Sin

    Inside Sin Active Member

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    Yeah, i was just saying.... :p

    Much Obliged
     
  20. overmind

    overmind Active Member

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    i would say something similar to a climbing spider that could scale the cliffs not a spider though and something you'd still mass. it seems more zerg to me to have hundreds of multi-legged things climbing down cliffs on top of camped in marines than bugs gliding of cliffs and getting taken out by turrets :p